None More Black

Call the Black

8 MP, 1 WIL, 2d6 Insight, 3 hours casting time

Jonathan Dover’s Journal

English, Mythos Rating 2

Blackheads

3 HP, 10 STR, 10 DEX, 8 WIL, various weapons (d4-d8)

Paul Rodgers

4 HP, 10 STR, 13 DEX, 13 WIL, switchblade (d6)

Willis Carter

6 HP, 16 STR, 14 DEX, 8 WIL, revolver (d6)

Jacob Dover

4 HP, 12 STR, 13 DEX, 17 WIL, revolver (d6)

  • Spells: Call the Black, Summon Nightgaunt, Contact Yibb-Tstll

Nightgaunt Minion

4 HP, 1 Armor, 10 STR, 14 DEX, 10 WIL, claws (d4)

  • Seize: two Nightgaunts grapple a victim, STR save to avoid.
  • Tickle: immobilize seized victim for 1d4 rounds.
  • Critical Damage: Nightgaunt picks up victim and flies away.
  • 0/1d6 Insight on sight.

Raw Head and Black Bones

10 HP, 19 STR, 7 DEX, 14 WIL, malformed appendages (d10 blast)

  • Immune to all forms of damage.
  • Running water does d12 damage per round.
  • 1/1d10 Insight on sight.