None More Black
- Converted from the original work by Brian M. Sammons
- Conversion done by Linus Weber
Call the Black
8 MP, 1 WIL, 2d6 Insight, 3 hours casting time
Jonathan Dover’s Journal
English, Mythos Rating 2
Blackheads
3 HP, 10 STR, 10 DEX, 8 WIL, various weapons (d4-d8)
Paul Rodgers
4 HP, 10 STR, 13 DEX, 13 WIL, switchblade (d6)
Willis Carter
6 HP, 16 STR, 14 DEX, 8 WIL, revolver (d6)
Jacob Dover
4 HP, 12 STR, 13 DEX, 17 WIL, revolver (d6)
- Spells: Call the Black, Summon Nightgaunt, Contact Yibb-Tstll
Nightgaunt Minion
4 HP, 1 Armor, 10 STR, 14 DEX, 10 WIL, claws (d4)
- Seize: two Nightgaunts grapple a victim, STR save to avoid.
- Tickle: immobilize seized victim for 1d4 rounds.
- Critical Damage: Nightgaunt picks up victim and flies away.
- 0/1d6 Insight on sight.
Raw Head and Black Bones
10 HP, 19 STR, 7 DEX, 14 WIL, malformed appendages (d10 blast)
- Immune to all forms of damage.
- Running water does d12 damage per round.
- 1/1d10 Insight on sight.